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Full Stack Developer with a big focus on #PHP 🐘. Plays a ton of games, but mostly #Minecraft. Once spoke at a conference.

Chose this instance since #GameMaker got me started in programming 10+ years ago, and gamedev has always been an interest.

Cinematic Editor @ Hangar13

📷Photography | 🎮Games | 🚀Genral nerdery
Purveyor of farm-to-table artisanal cheap tricks
💻 Seize the means of computation
💬 Opinions obviously my own

GameDev full on the FOSS pipeline

🌍🇪🇺🇩🇪🏋️🖥️:linux: 🕹️🎮

Game designer, pixel pusher, artist. Ancient enough to have dialed into a BBS.

Greybeard. I’ve made engines (Ogre3D), devtools (Sourcetree, Git LFS), now games, Unreal Engine tools & plugins. Baker, coffee nerd, Cat Dad. He/him

Nunca digo mentiras pero escribo mucha ficción

#PuertoRico Born and living in the oldest colony

#GameDev Old enterprise programmer trying to make small games

#FlashFiction Dreams are my favorite literary device

I lean left, but as the product of Reagan era colonialism, lack appropriate education in the matter. Money makes us inhuman. I believe only in hugs. Both science & empathy are important, I don't want one without the other. I'm just a dude and I will get distracted by boobs.

#mdMT

🍂 #Narrativedesigner, #writer, #indiedev, #gamedev
🐗 #Écrivain de #SFFF #fantasy #mastolivre
🪹 #Modding
🍄 He/Il

Worked on Legend of Keepers, Sandwalkers, Ruggnar, Diluvian Winds…

J’ai écrit La Quête de Midas, Cagador del Diablo, Le Journal de Fersac.

Éditez-moi, engagez-moi. 7+xp, En & Fr

Indie dev (Naarm/Melbourne). Cell Sword is my sci-fi comedy shooter set inside the human body - steam/itch

Linux/Godot

My posts are licensed under Creative Commons Attribution-NonCommercial-ShareAlike (https://creativecommons.org/licenses/by-nc-sa/4.0/)

Product & UX Designer for Tools, Freelance @ https://rystorm.com/

Previously Apple, Guerrilla, IO-Interactive, and more. Organizes the Tool Design Roundtables at GDC.

Gets really excited about tool design and workflows.

Naev is an open-source data-driven game about space exploration, trade and combat. Players travel the galaxy and earn money by trading, fighting and completing missions.

Liblast is an open-source multiplayer FPS game built with Godot 4 game engine and a fully open-source toolchain.

🧛‍♂️ 👍 Generalist indie dev, Linux user & known goblin fan. Works in Godot & Love2D. Watches a lot of movies. He/Him

Currently working on #y2roll - wishlist now! https://store.steampowered.com/app/3459420/Y2ROLL/

Previously worked on The Garden Path, Wrought Flesh

Currently unavailable for work

Explore the Universe from your desktop or mobile - Teskooano is a free #openSource web-based 3D N-Body simulator using #webGL - built with #threeJS #typescript and #webComponents developed by @tanepiper

Independent maker of games.
Cofounder of current game studio, Berry & Cloud.
Working on Bioplanet Kamaryn, a game with a new Vulkan based GPU-centric engine. Expect weird things.

I support free software and the #FSF and planning to release the game's source as #GPL while also selling it on the usual platforms.

I'm from #France but living in my secret base somewhere remote in #Quebec.

Previous work: EA (Army of Two series), cofounder of Minority Media (Papo & Yo, many more).

Founded queer gamedev studio @kitsunegames with @Njord. Kitsune Tails, Super Bernie World, MidBoss, Ultra Hat Dimension, Lore Finder. Also: Coding History on YouTube. She/her. Dutch, former US greencard holder, now living in Cyprus. Mask wearer

You can buy me a coffee at https://ko-fi.com/sharkhugseniko

French Gameing Engineing Programmering. He/Him.

Tends to goof around in Pico-8, Picotron, Blender, Godot, his own engine or more. Curious about too many thing to count. Mostly prefers low poly and big pixels, preferably with nearest neighbor interpolation.

Dearthóir de Dicey Dungeons, Super Hexagon, VVVVVV agus roinnt cluichí beaga eile. Muineachán abú, sé/é.